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PSPDEV for Windows
The PSP Software Development Kit (PSPSDK) is a collection of Open Source tools and libraries written for Sony's Playstation Portable (PSP) gaming console. It also includes documentation and other resources developers can use to write software for the PSP.

PSPSDK is distributed under a BSD-compatible license. See the LICENSE file for more information.

PSPDEV for Windows - is ready to use development environment for PSP, assembled under Windows environment Cygwin and includes the following libraries and tools:
  • Cygwin 2.573.2.3 + tools: autoconf, automake, binutils, bison, flex, gcc, gcc-core, gcc-g + +, libusb-win32, libtool, make, ncurses, patch, patchutils, readline, subversion, texinfo, wget, mpfr , Gmp, libgmp-devel, libmpfr-devel, sed, cvs.
  • PSPSDK v1.0 from the repository build 2443
  • Compiler GCC 4.3.2 for the PSP + set of tools.
  • Additional libraries from the repository build 2443: aalib, binutils, bzip2, cal3D, cpplibs, cppunit, freetype, gxemul-psp, jpeg, libbulletml, libmad, libmikmod, libogg, libpng, libpspvram, libpthreadlite, libTremor, libvorbis, lua, mikmodlib, ode, pspgl, pspirkeyb, psplink, SDL, SDL_gfx, SDL_image, SDL_mixer, SDL_ttf, smpeg, TinyGL, zlib, zziplib
  • Additional libraries (my collection): libOSL, libmmio, SDL_net-1.2.7, SDL_rtf-0.1.0, libiconv-1.12, gettext-0.17, libgpg-error-1.6, libgcrypt-1.4.3, gnutls-2.4.2, libgsasl-0.2.28, giflib-4.1.6, libpspmath, pthreads-emb-1.0, tinyxml-2.5.3, m33libs (libpspkubridge), Jello, libAac, libflac-1.2.1, libode, libdrawstuff, libcurl, libexif-0.6.17, libid3tag, intraFont-0.22, TinyGL, libbmp, libchm, libtga, libwmadec, unrar, unzip

Installing the development environment:

1. Download PSPDEV for Windows here.
2. Start the installation, set to drive C. (Warning! Initial only on drive C, on the other drives work libraries do not guarantee.)
3. Start the console Cygwin from the Start menu

How to compile software, etc. read the section Documentation

Updates PSPDEV for Windows: no

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